Character test

Yesterday evening I put together the first methods of my character handler. Now all sound files are read (currently about 140) and put in an array which keeps track of what character can say what, and you can then ask for a line read by a randomized character. 🙂 I will make it a little smarter so each line cannot be selected twice in a short time as it is now. Sounds a little empty without music and the rest of the planned sound effects, but it works quite nicely! 🙂